Architecture decision
Measure a representative frame in your renderer. The scene must fit the chosen workflow; VRAM alone is not a render-time estimate.
GLOBALATLAS AI · GPU rendering
Match the GPU to the renderer, scene memory and supported acceleration backend.
Versioned scene, textures and renderer
GPU workers with scene memory and scratch disk
Frame output and resumable job queue
Measure a representative frame in your renderer. The scene must fit the chosen workflow; VRAM alone is not a render-time estimate.
Stage assets in storage, size local scratch space and measure a representative frame. GPU memory alone cannot predict render time.